/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.network.aion.serverpackets;

import com.aionemu.gameserver.model.team.legion.Legion;
import com.aionemu.gameserver.model.team.legion.LegionEmblem;
import com.aionemu.gameserver.network.aion.AbstractAionServerPacket;
import com.aionemu.gameserver.network.aion.GameClient;

/**
 * @author Lyahim, Simple
 * 
 */
public class SM_LEGION_UPDATE_EMBLEM extends AbstractAionServerPacket<GameClient>
{
	/** Legion emblem information **/
	private final int	legionId;
	private final LegionEmblem emblem;

	/**
	 * This constructor will handle legion emblem info
	 * 
	 * @param legion
	 */
	public SM_LEGION_UPDATE_EMBLEM(Legion legion, LegionEmblem emblem)
	{
		this.legionId = legion.getObjectId();
		this.emblem = emblem;
	}

	@Override
	public void writeImpl(GameClient client)
	{
		writeD(legionId);
		writeC(emblem.getVersion());
		writeC(emblem.isUserEmblem()? 0x80 : 0x00);
		writeD(emblem.getColor_rgb());
	}
}
